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Solar 2
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Solar 2
Developer(s)
Jay Watts
Publisher(s)
Murudai
Series
Solar
Engine
Microsoft XNA
Platform(s)
Windows, Mac OS, Linux, Android, iOS
Release date(s)
Microsoft Windows
WW 17 June 2011
Xbox 360
WW 19 June 2011
Mac OS X
WW October 2012
Android, iOS
WW March 2013
Genre(s)
Open world, sandbox video game
Mode(s)
Single player
Distribution
Download
Solar 2 is a open world sandbox video game developed by Jay Watts' video game studio, Murudai. It was released on 17 June 2011 on Steam for Microsoft Windows and on 19 June 2011 on Xbox Live Indie Games for the Xbox 360. The game was developed with Microsoft's XNA tools, and its development was inspired by indie games such as flOw. The game follows the player in their mission to accumulate enough mass to become several astronomical objects, eventually becoming a big crunch, which then produces a Big Bang.The game is a sequel to Solar (2009), and features most of the same key gameplay elements of its predecessor, expanded and polished considerably. It was developed over ten months and includes a score composed by sound designer and musician JP Neufeld. Solar 2 received mainly positive reviews from video game journalists, scoring 72 out of 100 on aggregate website Metacritic. It was awarded the first prize at the 2011 Microsoft Dream Build Play competition, and was among the video games showcased at the 10th Penny Arcade Expo.
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